Upping Your Game

    This is the previous assignment:
    You have been asked to create a Dungeon and Dragons style game. They have asked you to Design a class called Character that will hold the following information:

        Name
        Age
        Players Name
        Level
        Gender
        Race
        Class (i.e. fighter, wizard)

    Then create a program that will allow a user to add information into this class and then the program puts the information out. Just to demonstrate the functionality.

    Note – please keep this program for use later in the course.

    This is Upping Your Game:
    Using the Dungeon and Dragons style game program that you developed previously, add/altering the following functionality:

        Add a sub/child class called Fighter. The fighter inherits the base class called character and adds these inputs:
            Deity
            Divine Spell -1 (a text entry)
            Divine Spell -2 (a text entry)
            Type of Healing (Spell, Hands-on, Item)
        Add a sub/child class called Wizard. The wizard inherits the base class called character and adds these inputs:
            Source of Power (Magic, Nature, Demonic)
            Arcane Spell -1 (a text entry)
            Arcane Spell 2 (a text entry)
            Then create a program that will allow a user to add information into this class and then the program puts the information out. Just to demonstrate the functionality.
    Your program must have the following:

        An introductory statement that allows the user to understand what type of program they are running.
        Variable declarations
        User input acceptance
        Proper mathematical calculations
        Proper output
        You must provide the following:
            Your code
    Use C# Programming Language

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